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Bug 959 - Move window too early, window gets too small
Summary: Move window too early, window gets too small
Status: RESOLVED ENDOFLIFE
Alias: None
Product: SDL
Classification: Unclassified
Component: *don't know* (show other bugs)
Version: 1.2.14
Hardware: x86_64 Windows 7
: P2 normal
Assignee: Sam Lantinga
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2010-02-24 08:09 UTC by Joni Orponen
Modified: 2015-08-25 09:38 UTC (History)
0 users

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Description Joni Orponen 2010-02-24 08:09:59 UTC
When you launch an SDL application and you try to move its window on the screen right after you started it, the application window becomes very small (in the order of magnitude of 20 x 5 pixels).

This has so far manifested in both Toribash, Battle for Wesnoth and The Mana World. This has also manifested on Windows XP.
Comment 1 Sam Lantinga 2011-12-29 01:15:46 UTC
Do you have a patch to fix this issue?
Comment 2 Ryan C. Gordon 2015-08-25 09:38:20 UTC
Hello, and sorry if you're getting several copies of this message by email, since we are closing many bugs at once here.

We have decided to mark all SDL 1.2-related bugs as RESOLVED ENDOFLIFE, as we don't intend to work on SDL 1.2 any further, but didn't want to mark a large quantity of bugs as RESOLVED WONTFIX, to clearly show what was left unattended to and make it easily searchable.

Our current focus is on SDL 2.0.

If you are still having problems with an ENDOFLIFE bug, your absolute best option is to move your program to SDL2, as it will likely fix the problem by default, and give you access to modern platforms and tons of super-cool new features.

Failing that, we _will_ accept small patches to fix these issues, and put them in revision control, although we do not intend to do any further official 1.2 releases.

Failing that, please feel free to contact me directly by email (icculus@icculus.org) and we'll try to find some way to help you out of your situation.

Thank you,
--ryan.