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Bug 742 - Specifying full screen does not change the actual screen resolution
Summary: Specifying full screen does not change the actual screen resolution
Status: RESOLVED FIXED
Alias: None
Product: SDL
Classification: Unclassified
Component: video (show other bugs)
Version: HG 2.0
Hardware: x86 Windows Vista
: P2 critical
Assignee: Sam Lantinga
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2009-05-17 06:00 UTC by phpfreaked9
Modified: 2009-12-14 22:57 UTC (History)
0 users

See Also:


Attachments
code snippet (725 bytes, text/plain)
2009-05-17 06:00 UTC, phpfreaked9
Details

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Description phpfreaked9 2009-05-17 06:00:45 UTC
Created attachment 326 [details]
code snippet

Under windows, specifying full screen does not the actual screen resolution, this is the result of the code not being implemented. I wrote the snippet in the attachment that should be able to fix it.

Additionally with this fix I would like to see reflected that:
The actual resolution change get's implemented when the actual sdl window is shown. Reason: some games/application use an splashscreen to indicate the sdl window is initialing.
Comment 1 Sam Lantinga 2009-10-10 12:29:42 UTC
Yep, fullscreen modes are not yet implemented.  They're the next big thing on the TODO list.

Thanks!
Comment 2 Sam Lantinga 2009-12-14 22:57:26 UTC
This should be fixed in the current snapshot:
http://www.libsdl.org/tmp/SDL-1.3.zip