You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Reported in version: 1.2.15 Reported for operating system, platform: Linux, x86_64
Comments on the original bug report:
On 2020-12-30 18:20:37 +0000, wrote:
Created attachment 4618
Backport of [2] and [3] to libsdl1.2 which fixed the issue described in this bug report
Since some time I stated to observe an annoying bug with the forward movement suddenly stopping while I was still pressing the corresponding key for the forward movement. Releasing and pressing the key again continued the movement. I observed this in the game "Unreal Tournament 2004", but other software is probably also affected. The stop basically happens after a few minutues of pressing the key, through the time needed to reproduce the issue is not constant.
While investigating the issue I found it started with a commit [1] in the Xorg xserver. Digging deeper into the code I found two commits [2] [3] in libsdl2 which looked like they would also fix the issue in libsdl1.2. I backported these two commits to the libsdl1.2 in Debian and can confirm that the bug got fixed by this. I am attaching the patch for my backporting to this bug report.
As I've seen there is still development in the libsdl1.2 branch, I think this fix also should be included there.
This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
Reported in version: 1.2.15
Reported for operating system, platform: Linux, x86_64
Comments on the original bug report:
On 2020-12-30 18:20:37 +0000, wrote:
On 2020-12-30 19:20:03 +0000, Ozkan Sezer wrote:
On 2020-12-30 19:40:05 +0000, Sam Lantinga wrote:
On 2020-12-30 20:00:58 +0000, Ozkan Sezer wrote:
The text was updated successfully, but these errors were encountered: