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Reported in version: unspecified Reported for operating system, platform: Mac OS X (All), All
Comments on the original bug report:
On 2020-11-18 20:42:29 +0000, wrote:
Created attachment 4525
native_midi_macosx: set volume before starting playing
On macOS, the native MIDI backend applies volume after the MIDI file starts playing, which can lead to a split second of music at an incorrect volume (e.g. say you want to fade it in, or just have it start muted).
I tracked this to native_midi_start in native_midi_macosx.c, which calls MusicPlayerStart before calling GetSequenceAudioUnit and native_midi_setvolume — this needs to be the other way round. We can safely move these around since we have a valid AudioUnit in the graph after calling MusicPlayerPreroll.
This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
Reported in version: unspecified
Reported for operating system, platform: Mac OS X (All), All
Comments on the original bug report:
On 2020-11-18 20:42:29 +0000, wrote:
On 2020-11-22 08:37:59 +0000, Ozkan Sezer wrote:
The text was updated successfully, but these errors were encountered: