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Bug 5162 - sdl12_compat does not support antialiasing (ut2004)
Summary: sdl12_compat does not support antialiasing (ut2004)
Status: NEW
Alias: None
Product: sdl12-compat
Classification: Unclassified
Component: everything (show other bugs)
Version: unspecified
Hardware: x86_64 Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2020-05-27 14:07 UTC by Tom B
Modified: 2020-05-27 14:07 UTC (History)
0 users

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Description Tom B 2020-05-27 14:07:08 UTC
This compatibility tool works great for playing the game, but it is missing the ability to use antialiasing.

In SDL1.2 you can specify the following in UT2004.ini to get antialiasing:

[OpenGLDrv.OpenGLRenderDevice]
MultisampleBuffers=1
MultisampleSamples=8
MultisampleHint=2


When using sdl12_compat, antialiasing is no longer enabled.