We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

Bug 5045 - Opt Controller into Steam Input OSX causes dropped input issue, but is fine on Windows
Summary: Opt Controller into Steam Input OSX causes dropped input issue, but is fine o...
Status: ASSIGNED
Alias: None
Product: SDL
Classification: Unclassified
Component: joystick (show other bugs)
Version: don't know
Hardware: x86_64 macOS 10.15
: P2 normal
Assignee: Austin Palmer
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2020-03-20 06:49 UTC by Jimmy Spencer
Modified: 2020-03-20 19:11 UTC (History)
0 users

See Also:


Attachments
The options mentioned in the ticket (219.84 KB, image/png)
2020-03-20 06:49 UTC, Jimmy Spencer
Details

Note You need to log in before you can comment on or make changes to this bug.
Description Jimmy Spencer 2020-03-20 06:49:17 UTC
Created attachment 4270 [details]
The options mentioned in the ticket

When I opt controllers in using Steam Input via Steamworks, the OSX build of our game starts dropping inputs, while the Windows build runs just fine. Seems to be some internal fighting between Steam and SDL.

Picture attached of the option I'm talking about.
Comment 1 Jimmy Spencer 2020-03-20 06:50:26 UTC
Both versions use the same version of gamecontrollerdb. Turning off Steam Input allows the OSX build to run as expected.
Comment 2 Sam Lantinga 2020-03-20 19:11:30 UTC
Austin, can you look at this or pass it on to Mike?