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This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.10 Reported for operating system, platform: Linux, x86_64
Comments on the original bug report:
On 2019-08-02 19:44:46 +0000, Andrew Church wrote:
In SDL 2.0.10, SDL_WaitEvent() can stall for a short but noticeable period of time (200-300ms?) even while events are pending. I observed this as seeing joystick input seem to drop out once every few seconds using a udev-based controller (specifically a Sony DualShock 3).
This does not occur in SDL 2.0.9.
Sample code (spin an analog stick and watch for the event counter to pause):
This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.10
Reported for operating system, platform: Linux, x86_64
Comments on the original bug report:
On 2019-08-02 19:44:46 +0000, Andrew Church wrote:
On 2019-08-06 06:49:45 +0000, Sam Lantinga wrote:
The text was updated successfully, but these errors were encountered: