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And setting SDL_VIDEO_RENDER_METAL=1 for target_os == "darwin" will fix the issue - however I am not exactly sure what else is missing.
From what I understand, one needs to set a bunch of defines before compiling and it's not clear cut what defines needs to be set before compiling for each platform.
On 2019-05-03 10:15:26 +0000, Sev wrote:
Edit to CMakeList needs to go on line 1509 right before: 1509# iOS hack needed - http://code.google.com/p/ios-cmake/?
This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.9
Reported for operating system, platform: Other, iPhone/iPod touch
Comments on the original bug report:
On 2019-05-03 10:01:37 +0000, Sev wrote:
On 2019-05-03 10:15:26 +0000, Sev wrote:
On 2019-05-03 10:16:36 +0000, Sev wrote:
The text was updated successfully, but these errors were encountered: