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Append EGL CFLAGS before AC_TRY_COMPILE in "Find OpenGL ES" #2965

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SDLBugzilla opened this issue Feb 11, 2021 · 2 comments
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Append EGL CFLAGS before AC_TRY_COMPILE in "Find OpenGL ES" #2965

SDLBugzilla opened this issue Feb 11, 2021 · 2 comments
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This bug report was migrated from our old Bugzilla tracker.

These attachments are available in the static archive:

Reported in version: 2.0.8
Reported for operating system, platform: Linux, x86_64

Comments on the original bug report:

On 2018-08-31 20:49:12 +0000, Sergey Zhuravlevich wrote:

Created attachment 3291
Append EGL CFLAGS before AC_TRY_COMPILE in "Find OpenGL ES"

Append EGL CFLAGS before AC_TRY_COMPILE in "Find OpenGL ES" section of configure.in. On some configurations the compiler check might fail without include paths from these CFLAGS.

On 2018-09-06 15:33:10 +0000, Ozkan Sezer wrote:

Created attachment 3298
alternative EGL_FLAGS patch

PKG_CONFIG stuff is still handled without use of pkg.m4 in SDL configury
so I cooked the attached alternative quick patch: does it work correctly
for you?

@slouken slouken removed the bug label May 11, 2022
@slouken slouken added this to the 2.30.0 milestone Nov 5, 2023
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slouken commented Nov 5, 2023

@madebr, we don't need this patch, right?

@slouken slouken closed this as not planned Won't fix, can't repro, duplicate, stale Nov 22, 2023
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madebr commented Nov 22, 2023

Seen the lack of build issues using autotools on Linux, no.

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