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Bug 3985 - SDL_CreateWindow() has stopped changing screen mode when SDL_WINDOW_FULLSCREEN is used
Summary: SDL_CreateWindow() has stopped changing screen mode when SDL_WINDOW_FULLSCREE...
Status: RESOLVED FIXED
Alias: None
Product: SDL
Classification: Unclassified
Component: video (show other bugs)
Version: 2.0.7
Hardware: x86 Windows 10
: P2 major
Assignee: Sam Lantinga
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-11-30 10:31 UTC by Anthony @ POW Games
Modified: 2018-01-25 19:13 UTC (History)
1 user (show)

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Description Anthony @ POW Games 2017-11-30 10:31:53 UTC
This worked in 2.0.5 as normal, but stopped working in 2.0.7. The monitor's resolution doesn't change, a window is created in full screen mode at the virtual desktop resolution instead.

I see a lot of changes were made to the behaviour of SDL_CreateWindow's use of SDL_WINDOW_FULLSCREEN, but weren't tested before 2.0.7 was released.
Comment 1 Sam Lantinga 2018-01-25 19:13:14 UTC
Fixed, thanks!
https://hg.libsdl.org/SDL/rev/f622a4457a25