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SDL_RenderDrawRect direct3d #2018

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SDLBugzilla opened this issue Feb 11, 2021 · 1 comment
Closed

SDL_RenderDrawRect direct3d #2018

SDLBugzilla opened this issue Feb 11, 2021 · 1 comment
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@SDLBugzilla
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This bug report was migrated from our old Bugzilla tracker.

Reported in version: HG 2.1
Reported for operating system, platform: Windows 7, x86_64

Comments on the original bug report:

On 2015-11-11 23:07:54 +0000, Marcel Bakker wrote:

Windows 7
direct3d

In SDL_RenderDrawRect(),
the top-left and bottom-left corners are drawn 2 times.

On 2017-08-12 22:50:56 +0000, Sam Lantinga wrote:

More drawing endpoint bugs for you, Ryan.

@icculus icculus added this to the 2.0.18 milestone Aug 12, 2021
@icculus icculus self-assigned this Aug 12, 2021
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icculus commented Nov 27, 2021

This is confirmed fixed.

@icculus icculus closed this as completed Nov 27, 2021
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