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This bug report was migrated from our old Bugzilla tracker.
Reported in version: HG 2.0 Reported for operating system, platform: Windows (All), All
Comments on the original bug report:
On 2015-08-21 02:58:43 +0000, Alex Szpakowski wrote:
When using the CMake project to build SDL on Windows, it is never able to find xinput.h and so prevents the xinput gamepad support from being compiled.
The cmake configuration gives this output:
-- Looking for xinput.h
-- Looking for xinput.h - not found
The rest of the windows/directx-related headers are found successfully.
xinput.h definitely exists in the expected locations on my system - the Visual Studio project seems to find it fine and builds SDL's xinput code successfully. (My Xbox 360 gamepad is registered as an xinput gamecontroller when using the VS project, but isn't when using CMake.)
Tested using VS2013, running Windows 8.1.
On 2015-08-28 22:06:08 +0000, Alex Szpakowski wrote:
This bug report was migrated from our old Bugzilla tracker.
Reported in version: HG 2.0
Reported for operating system, platform: Windows (All), All
Comments on the original bug report:
On 2015-08-21 02:58:43 +0000, Alex Szpakowski wrote:
On 2015-08-28 22:06:08 +0000, Alex Szpakowski wrote:
The text was updated successfully, but these errors were encountered: