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Bug 2861 - Rendering flickers when sdl-gfx functions called several times on the same area
Summary: Rendering flickers when sdl-gfx functions called several times on the same area
Status: RESOLVED INVALID
Alias: None
Product: SDL
Classification: Unclassified
Component: render (show other bugs)
Version: 2.0.3
Hardware: x86 Linux
: P2 normal
Assignee: Sam Lantinga
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2015-02-01 13:51 UTC by nkozina
Modified: 2015-02-05 17:56 UTC (History)
1 user (show)

See Also:


Attachments
test case (1.41 KB, text/x-c)
2015-02-01 13:51 UTC, nkozina
Details
Better test case. Does not depend on SDL2-gfx (1.51 KB, text/x-c)
2015-02-04 22:43 UTC, nkozina
Details
apitrace trace file (163.97 KB, application/octet-stream)
2015-02-04 23:27 UTC, nkozina
Details

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Description nkozina 2015-02-01 13:51:45 UTC
Created attachment 2011 [details]
test case

See attachment for test case. When TESTVAR > 7 the gradient of green boxes on top of the red box flicker.
Comment 1 nkozina 2015-02-04 22:43:34 UTC
Created attachment 2018 [details]
Better test case. Does not depend on SDL2-gfx
Comment 2 nkozina 2015-02-04 23:27:09 UTC
Created attachment 2019 [details]
apitrace trace file
Comment 3 nkozina 2015-02-05 17:56:01 UTC
Probably an i915 driver bug.