We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

Bug 266 - no mouse cursor, fullscreen OpenGL directx
Summary: no mouse cursor, fullscreen OpenGL directx
Status: RESOLVED DUPLICATE of bug 265
Alias: None
Product: SDL
Classification: Unclassified
Component: video (show other bugs)
Version: HG 1.2
Hardware: x86 Windows (XP)
: P2 normal
Assignee: Ryan C. Gordon
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-06-26 21:14 UTC by Gregory Smith
Modified: 2007-02-15 03:48 UTC (History)
0 users

See Also:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description Gregory Smith 2006-06-26 21:14:08 UTC
The mouse cursor is not visible when in fullscreen / OpenGL / using the directx driver. It does work with windib
Comment 1 Greg Kennedy 2006-07-06 12:26:52 UTC
This sounds like it's not a bug but is already covered under the Wiki FAQ:
http://www.libsdl.org/cgi/docwiki.cgi/FAQ_20Mouse_20Cursor_20Disappears_20in_20Fullscreen
Comment 2 Ryan C. Gordon 2007-02-15 03:48:30 UTC
Same problem as 265...seems to work on latest Windows/DirectX/SDL/etc.

--ryan.



*** This bug has been marked as a duplicate of 265 ***