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Reported in version: 2.0.3 Reported for operating system, platform: Linux, x86_64
On 2014-07-17 08:38:12 +0000, Scott Mansell wrote:
When a Haptic compatible joystick is connected, calling SDL_Quit causes the haptic subsystem to corrupt the SDL_hapticlist linked list. The next time SDL_HapticOpenFromJoystick is called, SDL segfaults trying to read the linked list. Looks like the bug was introduced in this change: http://hg.libsdl.org/SDL/rev/3b7bb407fcf7
When a Haptic compatible joystick is connected, calling SDL_Quit causes the haptic subsystem to corrupt the SDL_hapticlist linked list.
The next time SDL_HapticOpenFromJoystick is called, SDL segfaults trying to read the linked list.
Looks like the bug was introduced in this change: http://hg.libsdl.org/SDL/rev/3b7bb407fcf7
On 2014-07-30 01:50:33 +0000, Alex Szpakowski wrote:
Does this bug still happen with the latest Mercurial revision of SDL?
On 2014-08-11 06:56:31 +0000, Tillmann Karras wrote:
Multiple users (including me) have tried the latest Mercurial revision and say it's fixed.
The text was updated successfully, but these errors were encountered:
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This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.3
Reported for operating system, platform: Linux, x86_64
Comments on the original bug report:
On 2014-07-17 08:38:12 +0000, Scott Mansell wrote:
On 2014-07-30 01:50:33 +0000, Alex Szpakowski wrote:
On 2014-08-11 06:56:31 +0000, Tillmann Karras wrote:
The text was updated successfully, but these errors were encountered: