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int t = pdidInstance->dwDevType & 0xFF;
if(t != DI8DEVTYPE_JOYSTICK && t != DI8DEVTYPE_GAMEPAD)
{
return DIENUM_CONTINUE;
}
// the touch pad would be DI8DEVTYPE_SUPPLEMENTAL
...
On 2015-02-19 06:32:13 +0000, Ryan C. Gordon wrote:
Marking a large number of bugs with the "triage-2.0.4" keyword at once. Sorry
if you got a lot of email from this. This is to help me sort through some bugs
in regards to a 2.0.4 release. We may or may not fix this bug for 2.0.4,
though!
On 2015-04-07 04:57:57 +0000, Ryan C. Gordon wrote:
(sorry if you get a lot of copies of this email, I'm marking several bugs at once)
Marking bugs for the (mostly) final 2.0.4 TODO list. This means we're hoping to resolve this bug before 2.0.4 ships if possible. In a perfect world, the open bug count with the target-2.0.4 keyword is zero when we ship.
(Note that closing a bug report as WONTFIX, INVALID or WORKSFORME might still happen.)
--ryan.
On 2015-04-08 06:16:18 +0000, Ryan C. Gordon wrote:
This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.3
Reported for operating system, platform: Windows 7, x86_64
Comments on the original bug report:
On 2014-03-21 05:05:34 +0000, Justin wrote:
On 2015-02-19 06:32:13 +0000, Ryan C. Gordon wrote:
On 2015-04-07 04:57:57 +0000, Ryan C. Gordon wrote:
On 2015-04-08 06:16:18 +0000, Ryan C. Gordon wrote:
The text was updated successfully, but these errors were encountered: