We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

Bug 2459 - DirectDraw renderer option other than D3D only
Summary: DirectDraw renderer option other than D3D only
Status: RESOLVED WONTFIX
Alias: None
Product: SDL
Classification: Unclassified
Component: video (show other bugs)
Version: 2.0.3
Hardware: All Windows 7
: P2 blocker
Assignee: Sam Lantinga
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2014-03-20 01:04 UTC by HAIHONG(Mr.LUO)
Modified: 2015-05-26 13:36 UTC (History)
0 users

See Also:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description HAIHONG(Mr.LUO) 2014-03-20 01:04:17 UTC
On some graphic chipsets, D3D may not be as stable as  (a renowned case is Intel GMA 3600 series). However sometimes DirectDraw is viable. Can SDL2 simly implement pure DirectDraw renderer, in addition to current "software" "d3d"(default) and "opengl" variants?
Then I can give my game interface such options for users to choose, who are really unhappy lately about my game fail to run/refresh properly on some nettops/netbooks using Intel N2600/D2550/N2800 ("Cedarview" family, which somehow become popular due to fullHD H.264 support, but very problematic for SDL2)
Comment 1 Sam Lantinga 2014-03-24 05:50:09 UTC
I don't have time to work on this myself, but patches are welcome!
Comment 2 Sam Lantinga 2015-05-26 13:36:28 UTC
Nobody else has asked for this and no patch was submitted, closing for now. Feel free to reopen it if it's still important.