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Sometimes, the application starts in portrait whereas it expects to be in landscape.
see screenshot (reported by Apple). but it appeared also once with an iPod4 touch.
My app always draw the same. but to get this "picture" (See attached file),
it means it expects to draw to a renderer with : width=2048 x height=1536
but, the renderer size is width=1536 x height=2048.
So : there are missing card columns, there expand outside the right of screen.
In the middle, close to "00 : 00 : 00" there are the 5 card, that I usally draw half outside of the screen. but we saw them !)
Look also the background, it is correctly drawn (not outside, the light is in the middle) because I use "rect_src" and "rect_dst" as NULL in the SDL_RenderCopy function.
I use the latest. IOS7 SDK. but I already saw this before a few times.
On 2016-03-19 12:04:45 +0000, Alex Szpakowski wrote:
There have been a ton of orientation and rotation-related fixes for SDL on iOS in the past couple years. I believe this issue doesn't happen anymore, if I'm wrong then definitely reopen the bug report :)
On 2016-03-19 12:11:42 +0000, Sylvain wrote:
Yes, it seems obsolete. I haven't heard any issue from apple since I reported it. Thanks for closing it!
The text was updated successfully, but these errors were encountered:
This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
Reported in version: HG 2.1
Reported for operating system, platform: iOS (All), iPhone/iPod touch
Comments on the original bug report:
On 2013-11-18 07:35:15 +0000, Sylvain wrote:
On 2016-03-19 12:04:45 +0000, Alex Szpakowski wrote:
On 2016-03-19 12:11:42 +0000, Sylvain wrote:
The text was updated successfully, but these errors were encountered: