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SDL_GetPrefPath() makes the assumption that $HOME or $XDG_DATA_HOME end in '/' #1046

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments

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This bug report was migrated from our old Bugzilla tracker.

These attachments are available in the static archive:

Reported in version: HG 2.1
Reported for operating system, platform: Linux, All

Comments on the original bug report:

On 2013-08-24 12:11:00 +0000, wrote:

Created attachment 1305
Patch

Under UNIX, SDL_GetPrefPath() will construct a path like '$HOME/.local/share/app'. The current code, however, in unix/SDL_sysfilesystem.c makes a huge (and unsafe) assumption that $HOME or $XDG_DATA_HOME contain a slash '/' in the end.

That is not the case for some systems, where $HOME might be '/home/username'. The code right now looks like this:

const char envr = SDL_getenv("XDG_DATA_HOME");
if (!envr) {
/
You end up with "$HOME/.local/share/Game Name 2" /
envr = SDL_getenv("HOME");
if (!envr) {
/
we could take heroic measures with /etc/passwd, but oh well. /
SDL_SetError("neither XDG_DATA_HOME nor HOME environment is set");
return NULL;
}
} /
if */

append = ".local/share/";

But in case 'envr' does not end in '/', then we might get a path like '/home/username.local/share/appname' instead.

Attached is a patch dealing with the issue. I tested it on my machine and it works fine. Unless some serious problem pops up with this patch, I believe it should be added.

On 2013-08-24 13:00:05 +0000, Edward Rudd wrote:

I would actually say it's the case for MOST systems that those variables do not have a trailing "/"..

On 2013-08-24 13:08:35 +0000, Edward Rudd wrote:

Thanks for the report and patch. the fix up there is mostly the same except I also did a check for a "/" on XDG_DATA_HOME so we don't end up with 2 "/"'s

On 2013-08-24 13:50:39 +0000, wrote:

(In reply to Edward Rudd from comment # 2)

Thanks for the report and patch. the fix up there is mostly the same except
I also did a check for a "/" on XDG_DATA_HOME so we don't end up with 2 "/"'s

Great, thanks for fixing!

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