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This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.0 Reported for operating system, platform: Windows 7, x86_64
Comments on the original bug report:
On 2013-06-26 14:04:18 +0000, wrote:
When you fixed the bug 1892 "Joystick events trigger when the SDL program has no focus" by adding a check with SDL_GetKeyboardFocus, a program running in console mode only (I.E. no opened/focused window) does not receive input from the joysticks.
Since it's useful for debugging and prototyping, it would be appreciated, if possible, for the console associated the the current program to detect the input as well without having to set SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to 1.
The expected behavior would be for the events to be generate for the focused program instead of for the focused SDL window
This bug report was migrated from our old Bugzilla tracker.
Reported in version: 2.0.0
Reported for operating system, platform: Windows 7, x86_64
Comments on the original bug report:
On 2013-06-26 14:04:18 +0000, wrote:
On 2013-06-29 18:08:05 +0000, Sam Lantinga wrote:
The text was updated successfully, but these errors were encountered: