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SDL_SetVideoMode requires root #720

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
Closed

SDL_SetVideoMode requires root #720

SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
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endoflife Bug might be valid, but SDL-1.2 is EOL.

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This bug report was migrated from our old Bugzilla tracker.

Reported in version: HG 1.2
Reported for operating system, platform: Linux, All

Comments on the original bug report:

On 2013-02-09 02:01:56 +0000, Stas Sergeev wrote:

Hi.

It appears that under console the SDL_SetVideoMode()
requires root, because it is trying to set raw keyboard
mode. If you are not root, you get this:

Unable to set keyboard in raw mode

from SDL_GetError().

It would be very very nice if all the root requirements
are moved to SDL_Init(). The program will be able to drop
root privs then after an init stage.

On 2015-08-25 09:38:24 +0000, Ryan C. Gordon wrote:

Hello, and sorry if you're getting several copies of this message by email, since we are closing many bugs at once here.

We have decided to mark all SDL 1.2-related bugs as RESOLVED ENDOFLIFE, as we don't intend to work on SDL 1.2 any further, but didn't want to mark a large quantity of bugs as RESOLVED WONTFIX, to clearly show what was left unattended to and make it easily searchable.

Our current focus is on SDL 2.0.

If you are still having problems with an ENDOFLIFE bug, your absolute best option is to move your program to SDL2, as it will likely fix the problem by default, and give you access to modern platforms and tons of super-cool new features.

Failing that, we will accept small patches to fix these issues, and put them in revision control, although we do not intend to do any further official 1.2 releases.

Failing that, please feel free to contact me directly by email (icculus@icculus.org) and we'll try to find some way to help you out of your situation.

Thank you,
--ryan.

@SDLBugzilla SDLBugzilla added bug endoflife Bug might be valid, but SDL-1.2 is EOL. labels Feb 10, 2021
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endoflife Bug might be valid, but SDL-1.2 is EOL.
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