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This bug report was migrated from our old Bugzilla tracker.
Reported in version: HG 1.2 Reported for operating system, platform: Haiku, x86
Comments on the original bug report:
On 2013-01-01 13:45:27 +0000, PulkoMandy wrote:
Just like in SDL, audio buffer sizes for BeOS and Haiku BSoundPlayer are sized in bytes, not frames. SDL was feeding the wrong value, leading to buffers smaller than expected and weird behaviour in some unsuspecting programs (noticed it in HivelyTracker but others are likely affected as well. The fix is fortunately very simple:
This bug report was migrated from our old Bugzilla tracker.
Reported in version: HG 1.2
Reported for operating system, platform: Haiku, x86
Comments on the original bug report:
On 2013-01-01 13:45:27 +0000, PulkoMandy wrote:
On 2013-02-11 20:57:20 +0000, Sam Lantinga wrote:
The text was updated successfully, but these errors were encountered: