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Dummy Audio Output #49

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
Closed

Dummy Audio Output #49

SDLBugzilla opened this issue Feb 10, 2021 · 0 comments

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@SDLBugzilla
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This bug report was migrated from our old Bugzilla tracker.

Reported in version: don't know
Reported for operating system, platform: All, All

Comments on the original bug report:

On 2006-03-12 20:52:35 +0000, Sam Lantinga wrote:

Date: Sun, 12 Mar 2006 14:47:34 +0100 (CET)
From: "Torsten Giebl" wizard@syntheticsw.com
Subject: [SDL] Dummy Audio Output

Is there also a Dummy AudioOutput Driver ?

There is the DiskOut Driver, but it would be also
good for performance testing and other things to
have a Dummy AudioOutput Driver.

On 2006-03-14 04:07:24 +0000, Ryan C. Gordon wrote:

Dummy audio driver is now in CVS. export SDL_AUDIODRIVER="dummy" to use it.

It won't ever select unless SDL_AUDIODRIVER is explicitly set to "dummy", so that SDL_Init can fall through with an error if there isn't a legitimate audio device.

--ryan.

madebr pushed a commit to madebr/SDL that referenced this issue Mar 19, 2023
Wohlstand pushed a commit to Wohlstand/SDL that referenced this issue Mar 21, 2024
Blend mode "None" means that the texture must be copied as-is, ignoring
its alpha.

We also set the initial blending mode to invalid, to ensure that a
blending mode will be set when it first gets requested.
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