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Bug 155 - win x64 audio has become pure static
Summary: win x64 audio has become pure static
Status: RESOLVED DUPLICATE of bug 154
Alias: None
Product: SDL
Classification: Unclassified
Component: audio (show other bugs)
Version: HG 1.2
Hardware: x86 Other
: P2 normal
Assignee: Ryan C. Gordon
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-03-03 19:40 UTC by William Weilep
Modified: 2006-03-03 19:44 UTC (History)
0 users

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Description William Weilep 2006-03-03 19:40:03 UTC
audio output is now purely static (not just a static overlay, but only static)... It is very hard to track down when/where exactly this happened.  It worked before the SDL_config.h rehashing, and I've confirmed it is broken in 2/27/06 cvs

If it is not known what may have caused this, I'll toy around with the config mess and try to get compilable versions within the time period.
Comment 1 Ryan C. Gordon 2006-03-03 19:44:00 UTC

*** This bug has been marked as a duplicate of 154 ***