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Bug 154 - win x64 audio has become pure static
Summary: win x64 audio has become pure static
Status: RESOLVED INVALID
Alias: None
Product: SDL
Classification: Unclassified
Component: audio (show other bugs)
Version: HG 1.2
Hardware: x86 Other
: P2 normal
Assignee: Ryan C. Gordon
QA Contact: Sam Lantinga
URL:
Keywords:
: 155 (view as bug list)
Depends on:
Blocks:
 
Reported: 2006-03-03 19:22 UTC by William Weilep
Modified: 2006-03-07 06:08 UTC (History)
0 users

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Description William Weilep 2006-03-03 19:22:36 UTC
audio output is now purely static (not just a static overlay, but only static)... It is very hard to track down when/where exactly this happened.  It worked before the SDL_config.h rehashing, and I've confirmed it is broken in 2/27/06 cvs

If it is not known what may have caused this, I'll toy around with the config mess and try to get compilable versions within the time period.
Comment 1 Ryan C. Gordon 2006-03-03 19:44:00 UTC
*** Bug 155 has been marked as a duplicate of this bug. ***
Comment 2 William Weilep 2006-03-07 06:08:06 UTC
Tested with loopwave and appears to work, guess my other test application has new faulty code.