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Bug 141 - ALT-F4 using DirectX
Summary: ALT-F4 using DirectX
Status: RESOLVED WONTFIX
Alias: None
Product: SDL
Classification: Unclassified
Component: events (show other bugs)
Version: don't know
Hardware: x86 Windows (All)
: P2 normal
Assignee: Ryan C. Gordon
QA Contact: Sam Lantinga
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-02-08 12:14 UTC by Sam Lantinga
Modified: 2009-09-26 23:50 UTC (History)
0 users

See Also:


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Description Sam Lantinga 2006-02-08 12:14:32 UTC
Date: Mon, 6 Feb 2006 11:41:04 -0500
From: "mystml@adinet.com.uy" <mystml@adinet.com.uy>
Subject: [SDL] ALT-F4 using DirectX

My game isn't getting SDL_QUIT when I press ALT-F4 using the DirectX
driver; it does get SDL_QUIT when I press the red X in the window.

I tracked this down to DX5_HandleMessage() in SDL_dx5events.c;
WM_SYSKEYDOWN is being trapped and ignored which causes Windows not to post
a WM_CLOSE, hence no SDL_QUIT is being generated.

The relevant code is this :

                /* The keyboard is handled via DirectInput */
                case WM_SYSKEYUP:
                case WM_SYSKEYDOWN:
                case WM_KEYUP:
                case WM_KEYDOWN: {
                        /* Ignore windows keyboard messages */;
                }
                return(0);

If I comment the WM_SYSKEYDOWN case, it falls through DefWindowProc() and
ALT-F4 starts working again.

I'm not sure about the best way to fix this. One option is handling ALT-F4
as a particular case somehow, but doesn't sound good. Another option would
be to handle WM_SYSKEYDOWN separately and breaking instead of returning 0,
so processing falls through and goes to DefWindowProc which does The Right
Thing (TM). This seems to be the minimal change that makes ALT-F4 work and
normal keyboard input continues to work.

Does this sound reasonable? Am I overlooking anything? Do I submit a patch?

--Gabriel
Comment 1 Sam Lantinga 2009-09-26 23:50:04 UTC
I'm hesitant to change behavior at this point in SDL 1.2 development.  You're always welcome to catch ALT-F4 yourself and shut down the application.