| Summary: | DirectX refresh rate patch + graphics freeze patch | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Sam Lantinga <slouken> |
| Component: | video | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | support |
| Version: | don't know | ||
| Hardware: | x86 | ||
| OS: | Windows (All) | ||
| Attachments: | sdl_dx5video.diff.txt | ||
|
Description
Sam Lantinga
2006-01-27 00:13:38 UTC
Created attachment 43 [details]
sdl_dx5video.diff.txt
Setting Sam as "QA Contact" on all bugs (even resolved ones) so he'll definitely be in the loop to any further discussion here about SDL. --ryan. We already added this patch. But interesting - using the last part of patch - waiting in user code might drain batteries on notebooks. So now I do not know what evil choose - either very rary freezes or draining batteries :) Although good programmer should limit FPS manually by applying Sleep API. --Dmitry. |