| Summary: | crash in sdl_dx5events.c:599 in DX5_CheckInput | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Albert Zeyer <ich> |
| Component: | events | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | 1.2.13 | ||
| Hardware: | x86 | ||
| OS: | Other | ||
|
Description
Albert Zeyer
2009-07-21 13:00:56 UTC
Can you try SDL from subversion so I can get correct line numbers? http://www.libsdl.org/tmp/SDL-1.2.zip What hardware did the end user have? Did they plug/unplug devices while the game was running? Thanks! Hi, The numbers next to the filename are the linenumbers. This should be from the official SDL 1.2.13 release. Sadly, we don't have any contact information of the user who had this crash (the crash reports come in annonymously) so we cannot really know what he did when this happened. All information we have are here: http://humus.kvalitne.cz/olx_reports/report3/report5.html Okay, I see what's going on here, I'll fix this. I believe this is fixed in the latest SDL snapshot: http://www.libsdl.org/tmp/SDL-1.2.zip Thanks! Cool, thanks a lot! You're welcome! Please let me know if you are still having problems! |