| Summary: | OpenGL 3.x context creation bug | ||
|---|---|---|---|
| Product: | SDL | Reporter: | michalziulek |
| Component: | video | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | x86 | ||
| OS: | Linux | ||
| Attachments: | patch | ||
Your patch has been applied to subversion, thanks! |
Created attachment 309 [details] patch There is a bug in OpenGL 3.x context creation code. Function glXGetProcAddress is used directly where it should be: _this->gl_data->glXGetProcAddress. I have attached patch which fixes this on x11 and win32. Thanks.