| Summary: | mouse is jerky/uncontrollable in SDL apps/games when using evdev | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Pacho Ramos <pacho> |
| Component: | *don't know* | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED DUPLICATE | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | sezeroz |
| Version: | 1.2.13 | Keywords: | target-1.2.14 |
| Hardware: | x86 | ||
| OS: | Linux | ||
|
Description
Pacho Ramos
2009-03-15 05:56:48 UTC
Tagging this bug with "target-1.2.14" so we can try to resolve it for SDL 1.2.14. Please note that we may choose to resolve it as WONTFIX. This tag is largely so we have a comprehensive wishlist of bugs to examine for 1.2.14 (and so we can close bugs that we'll never fix, rather than have them live forever in Bugzilla). --ryan. More evdev fun for joo. :) One related (and baffling behaviour) I encounter is mouse wheel: Under fedora9, using the mouse wheel screws the input by affecting further left/right keys or other mouse keys usage. This I experience with uhexen2 (uhexen2.sf.net) and with hhexen and hheretic projects (hhexen.sf.net). Exporting SDL_VIDEO_X11_DGAMOUSE=0 seems to "cure" it, although not the most lilkeable of workarounds. |