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Bug 700

Summary: SDL does not find Quartz and mouse grabbing
Product: SDL Reporter: misterblairo
Component: videoAssignee: Ryan C. Gordon <icculus>
Status: RESOLVED DUPLICATE QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2 CC: barberio, mjbmon
Version: don't know   
Hardware: PowerPC   
OS: Mac OS X 10.5 (Intel)   

Description misterblairo 2009-02-13 15:47:05 UTC
When launching a simple basic SDL application that use SDL-1.2.13 and compiled without any errors on Mac OS X 10.5, the system warns about using NSQuickDrawView instead of QuickDraw, so that I should move to Quartz. On Mac OS X, SDL normally work with Quartz. But no doubt Quartz is install and in work on my system.  Basically, this bug/problem has no very major consequences on the application working. Only the mouse position seems not to be normally interpreting. In fact, the SDL_WarpMouse function just not work. The displaying work normally as far as I saw.
This report is simply write, but it may have, and I really believe that, others no-visible, or no-use in this basic application, consequences.
Comment 1 mjbmon 2009-04-12 10:11:42 UTC
I was able to verify this bug on Mac OS X 10.5.6 with SDL 1.2.13. The message is

Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz.

However, SDL_WarpMouse appears to work fine.
Comment 2 John Barberio 2009-08-30 08:34:01 UTC

*** This bug has been marked as a duplicate of bug 581 ***