| Summary: | Flipped blitters... | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Ryan C. Gordon <icculus> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED WONTFIX | QA Contact: | Sam Lantinga <slouken> |
| Severity: | API change | ||
| Priority: | P2 | CC: | max |
| Version: | HG 1.2 | ||
| Hardware: | All | ||
| OS: | All | ||
| Attachments: | Flipped blitters patch | ||
|
Description
Ryan C. Gordon
2006-01-03 11:44:11 UTC
Created attachment 5 [details]
Flipped blitters patch
(Changed severity to "API change" for a bunch of bugs.) --ryan. Setting Sam as "QA Contact" on all bugs (even resolved ones) so he'll definitely be in the loop to any further discussion here about SDL. --ryan. Could somebody add an explanation here what exactly "flipped blitters" are and what they are good for? :-) (In reply to comment #4) > Could somebody add an explanation here what exactly "flipped blitters" are and > what they are good for? :-) > It's basically a way to get mirrored and rotated sprites without using extra memory to store the images. Tossing this bug to Sam to do what he wants with it. --ryan. Keeping this for future reference, but at this point I think it's not going to be added to SDL 1.2 |