| Summary: | Nintendo DS build is broken | ||
|---|---|---|---|
| Product: | SDL | Reporter: | robert.berger <sdl> |
| Component: | video | Assignee: | Darren <lightning> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | icculus, lightning |
| Version: | HG 2.0 | ||
| Hardware: | Other | ||
| OS: | Other | ||
|
Description
robert.berger
2009-02-09 12:33:13 UTC
I also posted this problem to the devkitPro forum (http://forums.devkitpro.org/viewtopic.php?f=6&t=319) The latest version of libnds underwent some major changes to its graphics API, and SDL is currently being brought up to code on those changes. It's a known problem. The code should be compiling again soon. Please keep me updated. Is there anything I can do to help? Hey Darren, any update on this? Bugzilla janitorial effort: tossing bug to Sam. Darren, if you make any progress, please take the bug back. --ryan. This should be taken care of in the latest snapshot: http://www.libsdl.org/tmp/SDL-1.3.zip Thanks! |