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Bug 638

Summary: SDL_Quit crashes when number of joysticks has changed
Product: SDL Reporter: Philipp Nordhus <philipp>
Component: joystickAssignee: Ryan C. Gordon <icculus>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2 CC: sezeroz
Version: 1.2.13Keywords: target-1.2.14
Hardware: All   
OS: Linux   
Attachments: Patch for SDL 1.2.13

Description Philipp Nordhus 2008-11-05 13:56:33 UTC
The Linux version of SDL_SYS_JoystickQuit() tries to free an invalid pointer when the number of joysticks was reduced since the last call.

Reproduce: Connect two joysticks, call SDL_Init() and SDL_Quit(), then disconnect one joystick and call the functions again.
Comment 1 Philipp Nordhus 2008-11-05 13:57:46 UTC
Created attachment 282 [details]
Patch for SDL 1.2.13
Comment 2 Ryan C. Gordon 2009-09-13 16:33:25 UTC
Tagging this bug with "target-1.2.14" so we can try to resolve it for SDL 1.2.14.

Please note that we may choose to resolve it as WONTFIX. This tag is largely so we have a comprehensive wishlist of bugs to examine for 1.2.14 (and so we can close bugs that we'll never fix, rather than have them live forever in Bugzilla).

--ryan.
Comment 3 Sam Lantinga 2009-09-21 04:35:34 UTC
This is fixed for SDL 1.2.14, thanks!