| Summary: | msvc warning from SDL_windows_gaming_input.c | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Ozkan Sezer <sezeroz> |
| Component: | joystick | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED WONTFIX | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | All | ||
| OS: | Windows 10 | ||
|
Description
Ozkan Sezer
2021-01-05 13:24:22 UTC
I'm not seeing that with Visual Studio 2017. What Windows SDK are you targeting? (In reply to Sam Lantinga from comment #1) > I'm not seeing that with Visual Studio 2017. What Windows SDK are you > targeting? As prompted by VS2017 ide, and me OK'ing it: Windows SDK Version: 10.0.17763.0 Platform Toolset: Upgrade to v141 This is actually a bug in the 10.0.17763.0 SDK, which is fixed in newer versions. (In reply to Sam Lantinga from comment #3) > This is actually a bug in the 10.0.17763.0 SDK, which is fixed in newer > versions. Whatever that bug is, does it result in miscompilations or is it just a warning? VS installer isn't presenting me any newer SDM versions either. It's just a warning, the code works fine. |