| Summary: | Corrupted background color in fullscreen Metal on Big Sur | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Cameron Gutman <cameron.gutman> |
| Component: | render | Assignee: | Ryan C. Gordon <icculus> |
| Status: | ASSIGNED --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | Keywords: | target-2.0.14 |
| Version: | 2.0.12 | ||
| Hardware: | x86 | ||
| OS: | Other | ||
| Attachments: |
Expected output (OpenGL)
Broken output (Metal) |
||
|
Description
Cameron Gutman
2020-12-02 03:13:34 UTC
Created attachment 4552 [details]
Expected output (OpenGL)
Created attachment 4553 [details]
Broken output (Metal)
Ryan, can you look at this for the SDL release? Do you have hardware for testing? |