We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

Bug 5162

Summary: sdl12_compat does not support antialiasing (ut2004)
Product: sdl12-compat Reporter: Tom B <tom>
Component: everythingAssignee: Ryan C. Gordon <icculus>
Status: NEW --- QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2    
Version: unspecified   
Hardware: x86_64   
OS: Linux   

Description Tom B 2020-05-27 14:07:08 UTC
This compatibility tool works great for playing the game, but it is missing the ability to use antialiasing.

In SDL1.2 you can specify the following in UT2004.ini to get antialiasing:

[OpenGLDrv.OpenGLRenderDevice]
MultisampleBuffers=1
MultisampleSamples=8
MultisampleHint=2


When using sdl12_compat, antialiasing is no longer enabled.