| Summary: | multigesture and finger events not being delivered | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Mark Callow <libsdl.org> |
| Component: | events | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | major | ||
| Priority: | P2 | ||
| Version: | HG 2.1 | ||
| Hardware: | x86 | ||
| OS: | macOS 10.15 | ||
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Description
Mark Callow
2020-05-21 16:51:26 UTC
We changed it so Mac trackpad events come in as mouse events by default, to match most customers' expectations. You can change this by setting SDL_HINT_MOUSE_TOUCH_EVENTS to "1", or as an environment variable SDL_MOUSE_TOUCH_EVENTS=1 before you run your game, to verify that this fixes it. Feel free to reopen this bug if that's not the problem here. > You can change this by setting SDL_HINT_MOUSE_TOUCH_EVENTS to "1"
This fixed the problem. Thanks.
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