| Summary: | Synchronous dispatch causes deadlock | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Emir Marincic <learath2> |
| Component: | video | Assignee: | Alex Szpakowski <amaranth72> |
| Status: | ASSIGNED --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | sezeroz |
| Version: | HG 2.1 | Keywords: | target-2.0.16 |
| Hardware: | x86_64 | ||
| OS: | macOS 10.15 | ||
| Attachments: | Patch | ||
|
Description
Emir Marincic
2020-05-10 16:04:05 UTC
Alex, can you review this? Thanks! Ping? This is a bug that's rather annoying to workaround as you need to compile with an older version of the SDK and that brings problems with it. If you don't think this is the correct way to fix this maybe we can discuss and figure out a better way? https://github.com/teeworlds/teeworlds/issues/2624 https://github.com/ddnet/ddnet/issues/2173 |