| Summary: | SDL_CreateWindowFrom allow opengl context creation | ||
|---|---|---|---|
| Product: | SDL | Reporter: | daegon.dhsk |
| Component: | *don't know* | Assignee: | Ryan C. Gordon <icculus> |
| Status: | ASSIGNED --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | blocker | ||
| Priority: | P2 | Keywords: | target-2.0.16 |
| Version: | don't know | ||
| Hardware: | x86 | ||
| OS: | Windows 10 | ||
|
Description
daegon.dhsk
2020-04-30 20:29:22 UTC
Further references for people searching for this functionality: https://discourse.libsdl.org/t/how-to-integrate-sdl-as-a-child-window/14962/3 https://gamedev.stackexchange.com/questions/110205/context-is-null-with-sdl-createwindowfrom-win32 |