We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

Bug 4978

Summary: Steam fails to start with 10 bit color precision per subpixel
Product: SDL Reporter: m <wppz7ajt5>
Component: *don't know*Assignee: Ryan C. Gordon <icculus>
Status: NEW --- QA Contact: Sam Lantinga <slouken>
Severity: major    
Priority: P2    
Version: don't know   
Hardware: x86_64   
OS: Linux   
URL: https://github.com/ValveSoftware/steam-for-linux/issues/4399
Attachments: How steam looks with 30 bit color per pixel

Description m 2020-02-13 12:19:34 UTC
Created attachment 4209 [details]
How steam looks with 30 bit color per pixel

Currently if trying to run steam with 30 bit color per pixel using the nvidia proprietary drivers the app will not run.
I have tried running steam with "SDL_VIDEO_X11_VISUALID=xyz steam" as sugested on the github bug report and the only effect that it has is that it shows a window with the colors showned in the attachment.