| Summary: | [Patch] Add support for multitouch on iOS | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Aaron Barany <akb825> |
| Component: | events | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | 2.0.10 | ||
| Hardware: | iPhone/iPod touch | ||
| OS: | iOS (All) | ||
| Attachments: | Add support for multitouch on iOS. | ||
|
Description
Aaron Barany
2019-11-30 23:39:15 UTC
The SDL touch ID is an input device, not a finger ID. For example, if a system had 3 trackpads they would each get their own touch ID, and then any multi-touch input on each device would come through with it's own finger ID. Thanks, I misunderstood the meaning of the IDs. I originally had problems with 2.0.9, and while the code had changed with 2.0.10, the management for touchId 1 should be more or less the same. (the patch I submitted was an updated version for the one I was using locally for 2.0.9 to fix it) When I have a chance, I will verify whether or not I can still reproduce the lack of multitouch with the normal 2.0.10 code. If not, I may re-open this ticket with an updated patch that takes the proper IDs into account. Sure, that would be great, thanks! I double checked and it looks like it is working as expected. I probably had other problems preventing multitouch from working when I first implemented the patch and didn't realize that it was a separate change that fixed it. Great, I'm glad you fixed it. |