| Summary: | High-pitched sounds on Windows in case of 5.1 speaker configuration | ||
|---|---|---|---|
| Product: | SDL_mixer | Reporter: | zodomaniac |
| Component: | misc | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | admin, sezeroz |
| Version: | 2.0.4 | ||
| Hardware: | x86_64 | ||
| OS: | Windows 7 | ||
|
Description
zodomaniac
2019-11-29 06:50:37 UTC
One small question: did you re-opened audio after loading of SFX? I did a small test on my end and: - Open audio with 2 channels stereo - load any SFX - Close audio (but don't unload library) - Open audio back, but with 6 channels - try to play that SFX - it will play faster Yeah, to avoid this dirt, you probably should reload all chunks after audio reopening. (In reply to Vitaly Novichkov from comment #1) I cannot select 5.1 configuration on my sound card to test this, and in fact it was not me who discovered the bug. Anyway, I think, the bug is on a side of the game because it did the audio output switching without reloading of SFX chunks. I have reproduced the same glitch on Linux where I did the closing and opening audio and with trying to play the same SFX chunk without reloading. Youtube vids won't help. Please provide a minimal test case so that we can reproduce. Will wait for about a week before closing this. No answer from original reporter. |