We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

Bug 4817

Summary: Static Library with CMake Broken
Product: SDL Reporter: Ryan Edward <re.mcclue>
Component: *don't know*Assignee: Ryan C. Gordon <icculus>
Status: ASSIGNED --- QA Contact: Sam Lantinga <slouken>
Severity: major    
Priority: P2 Keywords: target-2.0.16
Version: 2.0.10   
Hardware: x86_64   
OS: Windows 10   

Description Ryan Edward 2019-10-07 06:30:21 UTC
Hi there,
I’m on windows 10, using clang + mingw.
I recently attempted to update to sdl2.0.10. I invoke the following command:

cmake.exe -DCMAKE_BUILD_TYPE=Debug -G "MinGW Makefiles"^
        -DCMAKE_C_FLAGS="-target x86_64-windows-gnu"^
        -DCMAKE_C_COMPILER_ID="Clang" -DCMAKE_C_COMPILER="clang.exe"^
        -DCMAKE_CXX_FLAGS="-target x86_64-windows-gnu"^
        -DCMAKE_CXX_COMPILER_ID="Clang++" -DCMAKE_CXX_COMPILER="clang++.exe"^
        -DDIRECTX=OFF -DSDL_TEST=OFF -DSDL_SHARED=OFF -DSDL_STATIC=ON ..

cmake.exe --build . -- -j %NUMBER_OF_PROCESSORS%

This produces un-usable ‘.lib’ files, specifically SDL2maind.lib and SDL2d.lib. Performing the same invocation on sdl2.0.9 gives usable ‘.a’ files, specifically libSDL2maind.a and libSDL2d.a. If this is a problem, could someone give me a link to an archived sdl2.0.9 source?

Thanks.