| Summary: | SDL_VIDEORESIZE event is not sent to restore a window after a maximize | ||
|---|---|---|---|
| Product: | SDL | Reporter: | manutoo <manu.toogame> |
| Component: | events | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED WONTFIX | QA Contact: | Sam Lantinga <slouken> |
| Severity: | minor | ||
| Priority: | P2 | CC: | manu.n02 |
| Version: | 1.2.12 | Keywords: | target-1.2.14 |
| Hardware: | PowerPC | ||
| OS: | Mac OS X (All) | ||
| URL: | http://www.managames.com | ||
|
Description
manutoo
2007-08-20 06:00:24 UTC
I'm not seeing this behavior, testing with testwm on Mac OS X 10.5 Can you reproduce the problem with testwm? Hello, I just checked testwm and it's working fine. I quickly checked my code, and I didn't see what could be much different from testwm, except that I'm in OpenGL mode. So maybe that's reason ... Tagging this bug with "target-1.2.14" so we can try to resolve it for SDL 1.2.14. Please note that we may choose to resolve it as WONTFIX. This tag is largely so we have a comprehensive wishlist of bugs to examine for 1.2.14 (and so we can close bugs that we'll never fix, rather than have them live forever in Bugzilla). --ryan. That's really weird. I'm getting the same behavior. testwm works fine, testgl doesn't! I think I got why he doesn't work with OpenGL : when in OpenGL mode, it's required to do a new complete SetVideoMode() on a window resize, which might also make SDL forgets what was the initial window size, thus the "+" icon just wants to set the window size to current size. We're going to punt on this for SDL 1.2. Please let me know if you run into similar issues with SDL 1.3. |