| Summary: | In i3, game is rendered in a corner instead of the center. | ||
|---|---|---|---|
| Product: | SDL | Reporter: | crocket <crockabiscuit> |
| Component: | *don't know* | Assignee: | Ryan C. Gordon <icculus> |
| Status: | NEW --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | 2.0.9 | ||
| Hardware: | x86_64 | ||
| OS: | Linux | ||
|
Description
crocket
2019-08-26 11:31:00 UTC
Putting "export SDL_VIDEO_CENTERED=1" in ~/.profile and logging in again works around the issue. SDL_VIDEO_CENTERED centers a floating i3 window on the screen and centers the game in a tiled i3 window. Correction // SDL_VIDEO_CENTERED doesn't center a game in a window. It only centers a window on a screen. |