| Summary: | SDL_GL_BindTexture behaves differently on GL3 and GLES | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Malte Kießling <mkalte> |
| Component: | render | Assignee: | Sam Lantinga <slouken> |
| Status: | NEW --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.1 | ||
| Hardware: | x86_64 | ||
| OS: | Linux | ||
| Attachments: | patch idea | ||
|
Description
Malte Kießling
2019-08-08 18:17:44 UTC
Created attachment 3924 [details]
patch idea
I have written some stuff to show what kind of functionality i thought of when writing this report.
This isn't tested and there likely is more to add and improve.
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