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Bug 4743

Summary: Issue when disconnecting controller
Product: SDL Reporter: ryu
Component: joystickAssignee: Sam Lantinga <slouken>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2 Keywords: target-2.0.12
Version: 2.0.5   
Hardware: x86_64   
OS: Linux   

Description ryu 2019-07-27 16:43:22 UTC
This happens on Linux and Win10. Adding a controller yields event.jdevice.which returns 0, SDL_IsGameController returns false. That's okay. When disconnecting the controller event.jdevice.which returns 0, also okay. Reconnecting the controller yields the same results. However when disconnecting again event.jdevice.which returns 1 and SDL_IsGameController returns true.
Comment 1 Ryan C. Gordon 2019-07-30 17:49:36 UTC
(Sorry if you get several emails like this, we're marking a bunch of bugs.)

We're hoping to ship SDL 2.0.11 on a much shorter timeframe than we have historically done releases, so I'm starting to tag bugs we hope to have closed in this release cycle.

Note that this tag means we just intend to scrutinize this bug for the 2.0.11 release: we may fix it, reject it, or even push it back to a later release for now, but this helps give us both a goal and a wishlist for the next release.

If this bug has been quiet for a few months and you have new information (such as, "this is definitely still broken" or "this got fixed at some point"), please feel free to retest and/or add more notes to the bug.

--ryan.
Comment 2 ryu 2019-08-23 10:49:51 UTC
I took another look and realized jdevice.which returns a different type in the JOYDEVICE_ADDED and JOYDEVICE_REMOVED events.

So this is not a bug, just an oversight on my part. Sorry if I wasted anyone's time.
Comment 3 Ryan C. Gordon 2019-09-20 20:47:33 UTC
We're changing how we do SDL release versions; now releases will be even numbers (2.0.10, 2.0.12, etc), and as soon as we tag a release, we'll move the internal version number to an odd number (2.0.12 ships, we tag the latest in revision control as 2.0.13 immediately, which will become 2.0.14 on release, etc).

As such, I'm moving the bugs tagged with target-2.0.11 to target 2.0.12. Sorry if you get a lot of email from this change!

Thanks,
--ryan.
Comment 4 Ryan C. Gordon 2019-09-20 20:48:42 UTC
We're changing how we do SDL release versions; now releases will be even numbers (2.0.10, 2.0.12, etc), and as soon as we tag a release, we'll move the internal version number to an odd number (2.0.12 ships, we tag the latest in revision control as 2.0.13 immediately, which will become 2.0.14 on release, etc).

As such, I'm moving the bugs tagged with target-2.0.11 to target 2.0.12. Sorry if you get a lot of email from this change!

Thanks,
--ryan.