| Summary: | Cocoa video backend speed regression | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Max Horn <max> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED WORKSFORME | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | PowerPC | ||
| OS: | Mac OS X (All) | ||
|
Description
Max Horn
2007-07-25 18:14:39 UTC
I added a 'testfill' program to the test directory and ran a bunch of tests on Snow Leopard. In each case, about 25% of the time was spent in SDL's fill rect routine, and about 50% of the time was spent in memcpy() called from glTexSubImage2D_Exec(), which is about what I would expect. It's possible that the OpenGL texture performance has been greatly improved in Snow Leopard. Can you see if performance has improved on your configuration? No response in 3 years, I'm closing this bug. |