| Summary: | [Patch] Fix GameCube controller power level and disable rumble in some cases | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Zack Middleton (zturtleman) <zack> |
| Component: | joystick | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | All | ||
| OS: | All | ||
| Attachments: |
patch 1: Fix power level
patch 2: Require both USB cables for rumble patch 3: WaveBird differences |
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Created attachment 3834 [details]
patch 2: Require both USB cables for rumble
Created attachment 3835 [details]
patch 3: WaveBird differences
These patches are in, thanks! https://hg.libsdl.org/SDL/rev/a600274d78f4 https://hg.libsdl.org/SDL/rev/e0980413763c https://hg.libsdl.org/SDL/rev/ae044ecb144f |
Created attachment 3833 [details] patch 1: Fix power level Patch 1 ------- Fix GameCube controller power level being reset to unknown HIDAPI_DriverGameCube_OpenJoystick() set power level to wired and then it was set to unknown in SDL_JoystickOpen(). Patch 2 ------- Make GameCube controllers only rumble if both USB cables are connected The Nintendo USB GameCube Adapter has two USB connectors. Black for data and grey for additional power for rumble. The Wii U and other software require both cables to use rumble. The rumble is weaker without the second USB cable. Other than that I don't know if there is any negative side affects from using rumble with only one cable. Patch 3 ------- Handle GameCube WaveBird controller differences Make wireless GameCube controllers use unknown power level instead of wired and don't allow rumble (it doesn't have hardware for it).